Doggy Wonderland

Created in Processing, Maya, and Clip Studio Paint

Sound made in Synthesia and manipulated with coding 

A simple game with a character controllable by the "ASDW” keys. 3D, 2D, animated, and static elements make up this uncanny land. Underlying feelings of fear and dread. The character's odyssey is a metaphorical journey through Purgatory.

Whether the character picks the flowers at the beginning will ultimately affect which ending they receive at the very end (there are 3 in total). The cursor is an interactive aid and will give hints when it hovers over certain parts of the screen. The mouse position changes playback speed and amplitude, just... a fun atmospheric addition.